Mohmedmhdi, H., Swathi, P., David Winster Praveenraj, D., Thayumanavan, K., Kannan, A. S. and Sachdeva, L. (2025) “Gamification Analytics for Enhancing Engagement in Digital Repositories”, Indian Journal of Information Sources and Services, 15(3), pp. 248–256. doi: 10.51983/ijiss-2025.IJISS.15.3.28.